U
unity-mcp
CoplayDev/unity-mcp
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
★13.2kstars
C#
MIT
Updated: Today
📋 Project at a Glance
Tap to expand
What's this?A ai-integration/anthropic tool in the Plugins, MCP & Skills category, built with C#, open-source
Who made it?Maintained by CoplayDev team, 13.2K⭐ on GitHub, #82 out of 2373 in Plugins, MCP & Skills
Why does it exist?As the Plugins, MCP & Skills landscape evolved, the CoplayDev team identified the need for better ai-integration solutions. unity-mcp was created to simplify anthropic workflows.
What can it do?Key use cases: claude, copilot, cursor
How to install with AI?Use an AI coding assistant to follow the README and automatically handle the install and environment setup.
🔗 github.com/CoplayDev/unity-mcp | 官网 https://coplaydev.github.io/unity-mcp/
🔗 github.com/CoplayDev/unity-mcp | 官网 https://coplaydev.github.io/unity-mcp/
Topics
aiai-integrationanthropicclaudecopilotcursorgame-developmentgamedevgeminillmmcpmodel-context-protocolopenaiunityunity3dvideogames